
I don’t want to see the same function on different names. Just an example: I expect the mouse scroll to zoom in/out in orbit mode, rotation and screen navigation on the same buttons in every app, selection on left click. ‘Cause then the user will feel it immediately. It is a generic problem, it is true for almost all of the products on the list.Ī good GUI follows the traditions of the widespread ones and/or offers far better workflow. Honestly, in the most of the cases it means ‘worse’.
#Lumenrt for blender how to#
Please do not design GUI if you don’t know, how to do it well.Īsk someone to make it who has the skills!ĭo not invent unique pipelines, if you don’t know, how to do it well! I see potential in S2 Engine (it is under ‘beta’ development and free). Besides of the formerly mentioned UDK and CryEngine3, only Lumion3D, LumenRT and TwinMotion offers superb visual quality ‘out of the box’. The quality of the content sells the product in case of the FPS games and archviz the visual quality must be on the top. Marketing guys should keep this in mind.) In 2013 CryEngine is still on the top and makes it meaningless to build similar sample worlds with less detail and quality in another engines. For example technically the Torque3D engine today gives better result than Far Cry offered in 2004, but in 2004 this FPS had an outstanding visual quality among the games. (*Human sensation is based on ‘comparison’, not an measuring absolute values. Since ‘Far Cry’ was announced, everyone makes a f…ing tropical island what offers almost worse visual quality in 2013 then the original CryEngine offered in 2004 (almost 10 years ago) *.ĭevelopers should take a look on CryEngine or UDK sample files and see the difference when it comes to immersive tropical nature. Most of the 3D engines on the list above offers terrible ‘showcase’ demos.
#Lumenrt for blender software#
This factor is even more noticeable when you see some ‘one-man-behind’ projects in CGI software development like S2 Engine or the Corona renderer. Unit圓D, Lumion3D, TwinMotion are far overpriced, compared to 3D creation tools like Modo or Lightwave, even compared to 3Ds Max (which is quite overpriced, too). I don’t like capitalism, so I believe that the price of a product should reflect the ‘knowledge’ of the ‘ideal’ product, not the comparison with the existing concurrent products.

Unit圓D never offered ‘AAA’ quality out of the box and as far as I can see – with its new development method what puts the real job on asset store contributors without quality assurance – never will. AAA mostly used for visual quality in this field (UDK, CryEngine3 if I want to mention the most known and outstanding visual quality engines). – Giving ‘AAA’ title for an engine what is not even close to that. Torque3D has gone ‘free’ and OSS, so I can forgive for it, but Unity… Marketing features with ‘We-also-offer-this-functionality’ implementations Or they should admit that they need someone who has good suggestions on development.ġ.
#Lumenrt for blender for free#
Most of the programmers should never work in the industry, but I know that it is true for the 2/3 of the human kind in their own profession: they just should sit at home watching tv, get food for free and denied to procreate. I also checked the available videos (showcase quality), templates (quality, etc.). I have to say that most of the apps pathetically failed in areas like quality, GUI design, stability and efficiency.

When I stucked, I tried to follow tutorials (it also gave the opportunity to check how well is an app supported with tutorials). My tests were not “dig as deep as you can’ types, just quick overviews and mostly based my regular and expected workflows based an almost 20 years in the CG world.

For this kind of job there are dedicated apps like Lumion3D, LumenRT and TwinMotion, but archviz guys used to use UDK and CryEngine, too. While I was working with Unit圓D as a GPU renderer (and became quite frustrated), I checked some new/old engines with similar (possible) capabilities.
